World of warcraft hunter mastery guide

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by Shane Fenham

World of Warcraft Hunters specialize in taming animals which make them a strong mini group unit. They are the all round outdoor specialists; not only can they tame practically any of the roaming animals dotting the Azeroth landscape, but also are adept at placing traps to immobilize mobs or pvp adversaries. They can use tracking devices to detect humans or animals as well as being able to assume “aspects” of beasts allowing them to tap into even more abilities. In combat they excel with ranged weapons and are useful melee fighters if the need arises.

1. Ranged weapon specialization is their best talent, even more so than their pet taming. The projectiles include 4 different types of stings that cause a debuff effect on targets causing great damage. They also have shots like Arcane Shot, Auto Shot and later in levels Steady Shot.

2. Close combat Melee abilities. Hunters can do melee combat though not as proficiently as other tanking classes. It comes as an especially useful ability when the target cannot be shot at or if the pet can’t assist due to it being stunned or incapacitated.

3. Pets are probably the most important part in their arsenal adding to their DPS (Damage Per Second) allowing them to dispatch adversaries quicker. They also act for the most part as tanks while the Hunter finishes off opponents with projectiles thus avoiding aggro (or the focus of enemies attack) which the pet absorbs instead.

4. Traps: Hunter can use up to 5 traps at their disposal for crowd control, and to mete out damage. Traps have a cool down period of 30 seconds though once one is set another can be set up right after. Traps include:

Frost Trap - Slows enemies up to 60% in area where trap is set.

Frost Trap - Slows enemies up to 60% in area where trap is set.

Immolation Trap - Burns enemies over 15 sec period.

Explosive Trap - Explodes as enemy approaches causing fire damage.

5.Aspects: this is an ability which is only exclusive to hunters. It empowers them to assume aspects (or characteristics) of 7 different kind of animals. At any one time only one aspect can be active. They are most useful for the hunter depending on what kind of combat he or she is about to engage with. A good hunter will know just which ones to implement given the combat situation or mob they are faced with. The seven available hunter aspects are as follows:

- Aspect of the Monkey: This can increase the chance to dodge by 8%.

- Aspect of the Hawk: Increases “ranged” attack by “x” amount depending on level.

Aspect of the Cheetah: Can speed up the hunter speed by 30% but can also daze him for 4 seconds if suffering damage.

Aspect of the Beast: Allows hunters to become undetectable.

- Aspect of the Pack: The hunter and his/her group take on the characteristics of a pack of cheetahs, increasing all their movement speeds by 30%. If a pack member takes damage, they will be dazed for 4 sec.

Aspect of the Wild: The Hunter and group assume the aspect of the wilderness, gaining +X resistance to nature damage.

Aspect of the Viper: Regenerates mana equal to 55% of his intellect every 5 seconds

6. Tracking Can track 8 types of creatures or items in the game. Only one can be acive at a time. Type of beings they can track are: Beasts, Humanoids, Undead, Hidden, Elementals, Demons, Giants, and Dragonkin.

All the above abilities in this short world of warcraft hunter guide point to the hunter as being a powerful class if you like to play solo. In groups it is also very useful thanks to the aspects abilities which can benefit the whole group. All in all hunters are very popular thanks to having a pet which add to their DPS, and ranged weapon expertise that allow them to pick off enemies super fast allowing them to complete quest quickly as well as grinding quickly resulting with fast levelling. No wonder then, that many power levelling guides like to use a hunters to demonstrate how to get to level 70 as fast as possible.

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